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Josh Herman
Inspired by art and drawing as a kid, Josh Herman tried his hand at other things like business school, entrepreneurship, and auto-body mechanic before finally deciding to pursue art as a career. Raised in Colorado he attended a local animation college and after graduation he moved to continue his education at Gnomon School of Visual Effects in Hollywood. Immediately after graduating, Josh began working at Legacy Effects working on movies like Real Steel, The Amazing Spiderman, and The Avengers. He left Legacy to try his hand in games and worked for Naughty Dog on Uncharted 3: Drake’s Deception as a character artist, but soon found himself back in movies and working for Marvel Studios working on titles like Iron Man 3, Captain America: The Winter Soldier, Guardians of the Galaxy 1 & 2, The Avengers: Age of Ultron, Captain America: Civil War, Doctor Strange, Spider-Man: Homecoming, and Avengers Infinity War and Endgame. Later he moved back to games as a Creative Director for Cloud Imperium Games overseeing the character concept and pipeline teams on Star Citizen and Squadron 42. Then he left to work for his alma mater as the Chief Creative Officer at Gnomon School of Visual Effects, Games, and Animation. Currently he is the Head of Art and World Building for the Dungeons and Dragons RPG.

